Game Review: The Expression: Amrilato



The Expression: Amrilato is one of the more unique visual novels that I ever played. Developed by SukeraSparo, The Expression: Amrilato is a yuri visual novel that tells the story of two girls trying to learn how to communicate with each other while also teaching players the language of Esperanto.


The protagonist of the game is Rin Takatoh, a 17-year-old girl who finds herself transported to another world where Juliamo (known as Esperanto in the real world) is the official spoken language. Rin has no idea how to communicate with anyone, let alone how to get back home. Fortunately for her, she soon meets a girl named Ruka, who can understand and speak a tiny bit of Japanese. Ruka lets Rin stay at her home, and also offers to teach Rin how to speak Juliamo. As Rin learns more about the language, she finds herself growing closer to Ruka as the language barriers begin to break down.


One unique feature of this visual novel is that it occasionally throws quiz minigames at the players to review their knowledge of Juliamo. For anyone interested in learning the language, these minigames can be a nice way to review, and the visual novel incorporates them into the narrative pretty effectively, usually as Rin being tested or doing a self-study session. If you're not interested in the minigames, they can always be turned off in the settings without fear of being locked out of any story bits.


The characters and their interactions are fantastic. The game does a very good job showcasing Rin's helplessness in a world where she doesn't speak the native language. The relationship between Rin and Ruka is very sweet, and it's a joy to see their relationship develop as they begin to communicate more effectively with each other. Rin does have a tendency to mentally beat herself up a lot though, and it does get a little tiresome after a while. However, it isn't enough to make her unbearable to be around, and she really sells how frightening it is to be suddenly thrust into an environment where you can't communicate with anyone at all.


One thing I like about the game is how it uses the text to show Rin's growing familiarity with Juliamo. When characters speak Juliamo, the text will usually display the Juliamo alphabet. As the story progresses, some words will have English subtitles under them, presenting fragmented English that readers can use to piece together what is being said. It's a good way to integrate Rin's knowledge of Juliamo with the reader's own (assuming the reader is as unfamiliar with the language as Rin is).


Overall, I definitely recommend any fan of yuri to check out this visual novel. The story it tells is compelling and the game does a decent job in teaching players Esperanto through the narrative. I heard that SukeraSparo has released another yuri visual novel, and am crossing my fingers that that game will be localized as well.

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